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Cartridgeboy

48 Art Reviews w/ Response

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Things u should look up. Line weight, gesture drawings, Manikinization, Anatomy, Loomis method of drawing, And color theory. Seriously these things will make u an amazing artist.

Lubos responds:

anathomy is aright ;) this is done in flash (with line tool) not in photoshop because my graffic tablet is little bugy . Manikinization WTF u mean ?! color ok that i know that is my weak point.And i spending lots of time reading tutorials a trying lots of method of drawing (as argument i have more than 300 pages of skeches from 4-5 months i belive) go on my profile than go on my DA page that is my main page for drawing here im for animation. anyway thx for advice but it is nothing new for me , and drawing babes is not everything i don't want go that way u do here....

Lol Yes it is ^_^ about your art. I see u have a style your really happy with. I like it a lot. But your work on paper is so much nicer than your digital art. You should look into learning your art program better. This picture! Fist the lines are all one width which is not easy on the eyes. Look up good line art see how they ink their work. Also shadows give objects shape. So think about where the lights coming from and think about how the shadow would wrap around that object and all that. Anyway i hope to see you improve cuz the style is way cool.

QuiteSplendid responds:

Sorry for the late response.

Thank you, I'm very happy to hear that you like my style. ^^

I'm currently trying to get better with line art, so I'll try my best on my next drawings and hopefully they yield better results.

Thank you very much for taking the time to write this. It helps a lot. :)

The head shape is crazy weird. like it's lop sided. Also the head shouldn't connect to the neck that way. You should look up the loomis method of drawing. The colors are good but uninteresting. The shadows are just darker less saturated versions of their base. Next time don't try to texture the hair with strands. nothing else here looks like that so it's not cohesive to the piece. just a hard shadow will do. And its ok to add blush on the checks but those highlights (or just wight dots) look very out of place. sorry i was so critical on this one.

draneas responds:

You have a couple of interesting points there. I did look up lots of tutorials for heads and anatomy in general. By no means does this picture has any claim of realism though. The shadows are on a multiplied layer painted with a desaturated purple. I'm usually not painting them on with another method. The hair strands DO look out of place, I'm practicing that shading style. And the specular highlights (white dots): right back at ya! ^^ Thanks for the critique.

I like it but there are some problems. Mainly the jacket. Yhe middle of his back i think whould be where the K is so "kyo" should be moved over cuz it looks awkward on the back right of the jacket. Idk about the hood. The left side (his left side, our right) of his hood is coming out way to far and idk where it's going. Also the head looks like it isn't completely attached to the body. it's good tho.

lilHeart responds:

Hmm yeah I aggree that the ''Kyo'' on the back probably would have looked more natural if the ''K'' was moved more to the side so that a part of it would not be visible. I had this problem where I also wanted the whole thing to be seen so it ended up like this. Idk about the hood though because it does look pretty fine to me, but maybe it's just because I drew it so it makes sense to me, who knows.
Also about the head, yeah the thing that is weird about chibis is that most likely they have a neck that is barely visible if visible at all so in this situation it's not visible at all because of the hood and his shoulder being in the way. So I also aggree the head may look kind of detached. xD But I guess it depends on how you look at it.
Thank you for the comment though! :D It's really good to get things like these pointed out.

Your focused too much on stylization and not your fundamentals. First look up gesture-then mannequinization- then contour. Also look up the Loomis method of drawing. If you do all this you'll become way better in no time.

Tra169 responds:

Thanks for the advice ^^

You should learn more about color composition. Also look up gesture drawings because your character is looking a little stiff.

Tra169 responds:

Yea i dont know much about coloring i should really take the time out and study it, thanks for the advice

lol ^_^ omg i just love the way you draw. But when her shoulders are raised like that her elbows should go down to the bottom of her ribs. So basically the arms are too short and the heads a little on the big side but idk if that's on purpose. Anyway i love it.

Alef321 responds:

sometimes you can't go full real n stuff , when a artstyle have certain oddities but I think I know what you're talking about , thanks!

You need to work on gesture drawings. This is really stiff.

MikomiKisomi responds:

Sorry you think that. I got tips on how to draw this from a lot of different people and they said it looked okay. Obviously it's not the top-tier of anatomy and form drawings but I wouldn't say she looks completely stiff.

You seem to have the same problem as a lot of other manga artists. All you know is manga. (Not to be a dick) You need to draw real people. I mean Google gesture drawing and human anatomy. Learn about line weight and color composition. learn how to paint landscapes. Also learn the digital art program your working in better because that ice could be looking a lot better. You've jumped right into all this complex art without learning the fundamentals. Instead of learning how to draw a style you should focus on the human form and build the style off of that. (Things to learn) Gesture drawing-Anatomy-Line weight-Color comp--- You obviously have talent but you need to cover the basics.

MangaArtistEX responds:

I commend you for trying to help but I like how things look right now, if I want to improve my style then all it takes is practice till I get it right to how I want it to look, knowing only manga is not a problem, it's a choice.

You're not a bad artist but you've clearly got your own way of doing things and I've got mine, and I've been improving mine for 12 years onward, considering it was 2002 when I first started, I'd say I'm doing well.

As for software unfortunately it's just a cheap one for the 3DS but it gets the job done, if I had the cash I'd be producing even more fleshed out art but until then this is what I have to work with.

You've got nice art by the way.

Have a nice day.

Idk about you, but i get a major hard on about good line weight ^_^ this is great and very easy on the eyes.

MAKOMEGA responds:

I put that colors and lines For the name of the eyes

I like to draw sometimes :T

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